Review: Shape of the World

Shape of the World by Hollow Tree Games is exactly what it’s made out to be, a calm exploration through an everchanging landscape filled with exotic creatures who might not always be where you expect them. To progress you make bridges appear by interacting with parts of the landscape around you. You’ll be visiting deserts, […]

Review: Fugue in Void

Fugue in Void by Moshe Link is a Brutalism-themed exploration game, and a journey through a world that is probably not the one that usually surrounds us, but a world that we surround ourselves. The developer describes it as the “perfect break from all those action packed games out there“, supposedly targeting those who prefer […]

Review: Lake Ridden

Lake Ridden by Midnight Hub is an exploration puzzle game with a light story. It starts out a little underwhelming as mostly a relaxing walk through the woods, but that will soon change and you’ll realize how amazingly put together the environments are: the attention to detail is great and everything looks fantastic — the […]

Review: 0°N 0°W

Dude, where’s my car? 0°N 0°W by Colorfiction is a trip to a very special art gallery, found in a far off, deserted town. When you are ready to go home again, you’ve forgotten where you parked your car, so all you have to do now is get back to it — which turns out […]

Review: Aentity

Is this what we wake up to when we die? AENTITY by ARQUOIA is a tool for the aspiring artist — or for the artist in need of inspiration — but also a game with rules to learn and secrets to discover. It’s loosely based on a poem sent by John Keats to his brother, […]

Review: All the Delicate Duplicates

All the Delicate Duplicates by Mez Breeze and Andy Campbell is a musing on the theme knowledge is power and how knowledge can change your perception of the world — sometimes in drastic ways. It’s also a psychological drama about a single father and his daughter (John and Charlotte Sykes) — or is it a […]

Review: Valley

Valley by Blue Isle Studios was… not entirely what I expected: I thought it was going to be a pretty calm exploration game with cool mechanics — which it also sort of kind of was, but it was also… a bit more. It started as an exploration game with great vistas, turned into urban exploration […]

Review: Caligo

Caligo¹ by Krealit is absolutely gorgeous, but also very empty, almost vacuously so: linear with little exploration value, a forgettable story, and nothing to really engage me. The main narrator looked like someone posing as a character in a black metal satire cover band, and sounded like someone who had had his voice artifically slowed […]

Review: Fibrillation HD

Fibrillation HD by Egor Rezenov, a game in a similar style as that in NaissanceE or Kairo. Fibrillation shows the organic, human side of brutalism, while for example NaissanceE focuses more on the brutal, more depressing side of it. You don’t get the enormous scale of NaissanceE, but you do get more life-like textures. It’s […]