Review: Fugue in Void

Fugue in Void by Moshe Linke is a Brutalism-themed exploration game, and a journey through a world that is probably not the one that usually surrounds us, but a world that we surround ourselves. The developer describes it as the “perfect break from all those action packed games out there“, supposedly targeting those who prefer […]

Review: The Rodinia Project

The Rodinia Project by Aegon Games Ltd is a classic “throw moderately sized cubes at buttons” puzzle game taking place inside a large complex out in the middle of an endless ocean (let’s call it Mirovia 😉 ). The whole thing is almost like meditating on a series of abstract art pieces (which isn’t too […]

Review: Fibrillation HD

Fibrillation HD by Egor Rezenov, a game in a similar style as that in NaissanceE or Kairo. Fibrillation shows the organic, human side of brutalism, while for example NaissanceE focuses more on the brutal, more depressing side of it. You don’t get the enormous scale of NaissanceE, but you do get more life-like textures. It’s […]

Review: NaissanceE

NaissanceE by Limasse Five is a brutalism exploration 3D platformer set in a mysterious world inhabited by strange creatures. Then there’s you, the player, who seems to be a human hunted by a large snake-like thing. You either don’t belong here or have overstayed your welcome — or are you on the run, looking for […]