Today the machine birth points out the start of something new — a rebirth if you will — with the new and the old side by side and with the newborns as a bridge between them.
As stated in the past, I’m working on a first person adventure game with a strong theme of exploration, like an FPEG with story and enough gameplay to keep the player occupied for a while. Updated first goal is to get a demo out in the third or fourth quarter of 2017. Until then you’ll find bits and pieces of information here — and maybe also a few bonuses for those who dare to dream.
My old journal will still live on, but on a more personal level.